The-Three-Fates
Chuck/ChuGL Code, October 2025
“The-Three-Fates” is a Chuck Audio-Visual Interactive program I wrote. Functionally it reflects time-based and spectral-based waveforms, as well as the history. Aesthetically it narrates the notion of life, death, and time.
Video Demonstration
Core Mechanism
Press ’S’ to rotate the spindle, which spins off one thread at a time. The number of threads that can be spun off is not limited.Press ‘H’ to move the hand, which combs the thread(s) and randomly makes them pass by quicker or slower.
Press ‘C’ to operate the scissors, which cut all threads at one time.
Through mouse control, you can rotate the screen, zoom in, and or zoom out.
Background
In Greek mythology, three sister goddesses together determine the fate of mortals. Clotho, the Spinner, spins the thread of life; Lachesis, the Allotter, measures its length and trials; and Atropos, the Inflexible, cuts it with her shears to end a life. Together they are known as the Three Fates, or Moirai.I was immediately drawn to this myth when learning about the project’s requirements, as I’ve long been fascinated by the notion of time. Music is inherently time-based, as is ChucK, whose programming flow mirrors the passage of moments. A waveform moving across the screen can be seen as a thread of sound—and by extension, of life—experienced linearly through time.
This concept shaped my visual design. Inspired partly by NieR:Automata, a sci-fi game that contemplates humanity through a futuristic lens, I aimed for an aesthetic that feels cold, mechanical, and pure—reflecting the divine detachment and ruthlessness of the Fates. Yet, I also wanted organic traces: eyes—perhaps three instead of two—hovering in a star-dusted void, suggesting both human vulnerability and divine distortion.
Spatialization of “Dream of Spring”
Reaper/Ambisonics, October 2025
To fully utilize the Multichannel setup of CCRMA Transitional Concert 2025, Li Ji and I created a 16-channel version of my 2024 composition “Dream of Spring”, which was originally composed for a VR film.
Concert Recording
W411
MaxMsp Patch, Dec 2024Th W4ll is a MaxMsp endeavor that MC (yes, another MC) and I collaborated on. I approached MC to embark on this venture after conceiving the idea of creating an interactive object that metaphorically represents post-pandemic communication between individuals, I approached MC to collaborate on this venture.
With a focus on sound design, I delved into designing the auditory aspects, while MC took charge of the visual reactions. The name "W411" abstracts the physical installation, signifying that it embodies more than a singular concept. We intentionally chose this name to encourage audience interpretation. In the accompanying video, you will witness unique visual and auditory responses triggered by my method of interaction with the wall, each time delivering a distinct outcome.
@MorningClose